Maxed TH14 Base Info
This page is dedicated to Maxed TH14 Base Info. We will look at Town Hall 14 Max Upgrades List 2022 in detail such as heroes, troops, spells, buildings and traps.

Description:
The color of the Town Hall changes from Blue to Green and Gold at Town Hall 14. The Giga Inferno is mounted on top of the Roof but requires triggering until then it remains inside the center of the Town Hall, probably stuck beneath the roof. Once the Town Hall is destroyed, it releases a poisonous cloud at its location thus hurting and slowing down the enemies passing by.
Town Hall 14 Full Info
TH14 Building Only:
HitPoint (HP): 8900
Upgrade Time:
20 days [from TH13 to TH14]
Upgrade Cost:
16,000,000 Gold [from TH13 to TH14]
Gold Storage Capacity: 2,000,000
Elixir Storage Capacity: 2,000,000
Dark Elixir Storage Capacity: 350,000
Others:
New Walls: 25 x wall piece
New Defenses: [not new but 5 x Builder’s Hut turn into defensive structures]
New Troop:
New Spells: None
New Pets:
1 x L.A.S.S.I,
1 x Electro Owl,
1 x Mighty Yak,
1 x Unicorn
New Resource Buildings: None
New Army Building: 1 x Pet House
New Traps:
1 x Giant Bomb,
1 x Bomb,
1 x Air Bomb,
1 x Seeking Air Mine,
1 x Skeleton Trap
Available Heroes:4
1 x Grand Warden,
1 x Barbarian King,
1 x Archer Queen,
1 x Royal Champion
Total number of New Buildings: 1
Total number of New Traps: 5
Total number of available Traps: 41
Total available buildings excluding builder hut: 94 (Ninety)
My Suggestion for TH15: Curtail damage % incurred on Builder’s and Master Builder’s Hut to 0.5% to accommodate more buildings at TH15 to TH20. An then probably reduce the number of Elixir Based Barracks from 4 to 1 and Dark Elixir Barracks from 2 to 1. Thank you. I’ve been saying this since TH12 days. Thank you for reading.
Town Hall 14 Max Upgrades List 2022
Stats last updated on Oct 18, 2022
1. TH14 Max Hero Levels:
Buildings | Max Level | Damage per Second | HitPoint | Ability Level | Movement Speed | Regeneration Time | |
---|---|---|---|---|---|---|---|
1. | Barbarian King | 80 (+5) | 595 | 11250 | 16 | 16 | 42 min |
2. | Archer Queen | 80 (+5) | 840 | 3365 | 16 | 24 | 42 min |
3. | Grand Warden | 55 (+5) | 319 | 2540 | 11 | 16 | 42 min |
4. | Royal Champion | 30 (+5) | 580 | 4300 | 6 | 24 | 42 min |
Explanation :
➢ Barbarian King, Archer Queen and Grand Warden get +15 levels of upgrade each.
➢ The Royal Champion only gets +5 levels of upgrade. Expect more in the upcoming update.
2. TH14 Max Levels for Elixir Based Troops:
Troops | Max Level | Damage per Second | HitPoint | Housing Space | Movement Speed | Target | |
---|---|---|---|---|---|---|---|
1. | Barbarian | 10 (+1) | 42 | 250 | 1 | 16 | Ground |
2. | Archer | 10 (+1) | 34 | 60 | 1 | 24 | Ground & Air |
3. | Giant | 10 (-) | 72 | 2000 | 5 | 12 | Ground |
4. | Goblin | 8 (-) (F) | 62 124 on Resources | 126 | 1 | 32 | Ground |
5. | Wall Breaker | 10 (+1) | 94 dps 54 (when destroyed) 3760 (vs Walls) 2160 (vs walls when destroyed ) | 130 | 2 | 24 | Ground |
6. | Balloons | 10 (+1) | 276 352 (when destroyed) | 1040 | 5 | 10 | Ground |
7. | Wizard | 10 (-) | 245 | 250 | 4 | 16 | Ground & Air |
8. | Healer | 7 (+1) (F) | 72 (Troops Heal) 62 (Hero Heal) | 1700 | 14 | 16 | Ground |
9. | Dragon | 9 (+1) (F) | 350 | 4500 | 20 | 16 | Ground & Air |
10. | P.E.K.K.A | 9 (-) (F) | 680 | 6700 | 25 | 16 | Ground |
11. | Baby Dragon | 8 (+1) (F) | 145 | 1900 | 10 | 20 | Ground & Air |
12. | Miner | 8 (+1) | 136 | 1100 | 6 | 32 | Ground |
13 | Electro Dragon | 5 (+1) | 360 | 4800 dps 105 x 6 (when destroyed) | 30 | 13 | Ground & Air |
14. | Yeti | 4 (+1) (F) | 290 | 3700 | 18 | 12 | Ground |
Yetimites Spawned 11 | Details | Given | Below | This | Table | ||
15. | Dragon Rider | 3 (+1) (F) | 400 900 (when destroyed) | 4700 | 25 | 20 | Ground & Air |
16. | Electro Titan (N) | 2 (+2) | 200 40 (aura damage) | 7700 | 16 | 32 | Ground & Air |
Troops | Max Level | No (Spawned Unit) | Damage | Damage vs Defenses | Damage vs Town Hall | HitPoint | |
---|---|---|---|---|---|---|---|
1E. | Yetimites Spawned | 4 | 11 | 78 | 312 | 156 | 450 |
Data Accurate & chekced on Oct 18 , 2022
Explanation :
➢ Barbarian, Archer, Wall Breakers, Balloon and Healer get maxed out.
➢ Dragon, Baby Dragon, Miner, Electro Dragon, Yeti and Dragon Rider do also get maxed out at TH14.
3. Dark Elixir Based TH14 Max Troops:
Troops | Max Level | Damage per Second | HitPoint | Housing Space | Movement Speed | Target | |
---|---|---|---|---|---|---|---|
1. | Minion | 10 (+1) (F) | 70 | 108 | 2 | 16 | Ground & Air |
2. | Hog Rider | 11 (+1) (F) | 187 | 1080 | 5 | 24 | Ground |
3. | Valkyrie | 9 (+1) (F) | 208 | 1900 | 8 | 24 | Ground |
4. | Golem | 11 (+1) (F) | 85 850 (when destroyed) | 8400 | 30 | 12 | Ground |
5. | Witch | 5 (-) (F) | 180 14 summoned units | 480 | 12 | 12 | Ground & Air |
6. | Lava Hound | 6 (-) (F) | 20 350 (when destroyed) 18 Lava Pups | 8000 | 30 | 20 | Ground |
Lava Pup | 35 | 50 | |||||
7. | Bowler | 6 (+1) (F) | 102 | 500 | 6 | 14 | Ground |
8. | Ice Golem | 6 (+1) (F) | 44 (dps) 7.5s/3.25s on offense/ on defense (Freeze Time) | 3600 | 15 | 12 | |
9. | Head Hunter | 3 (-) (F) | 125 500 (on Heroes) 44% speed ▼ 65% attack rate ▼ | 440 | 6 | 24 |
Data Accurate & Verified on Oct 18, 2022
Explanation :
➢ As far as the Dark Elixir-based troops, Minion, Hog Rider and Valkyrie receive their respective next level and get maxed out as well.
➢ Golem, Bowler and Ice Golem also are also maxed out.
4. COC Maxed TH14 Spells:
Spells | Max Level | Special Ability | Housing Space | Target | |
---|---|---|---|---|---|
1. | Lightning Spell | 9 (-) (F) | 560 (DPS) | 1 | Any |
2. | Heal Spell | 8 (-) (F) | 2000 (Total Heal) 1100 (Hero Heal) | 2 | Ground & Air |
3. | Rage Spell | 6 (-) (F) | 180% (Damage ▲) 30 (Speed ▲) | 2 | Ground & Air |
4. | Jump Spell | 4 (-) (F) | 80 seconds | 2 | Ground |
5. | Freeze Spell | 7 (-) (F) | 5.5 seconds | 1 | Ground & Air |
6. | Clone Spell | 7 (+1) (F) | 38 (cloned capacity) | 3 | Ground & Air |
7. | Invisibility Spell | 4 (-) (F) | 4.5 seconds | 1 | Ground & Air |
8. | Recall Spell | 3 (+1) | 84 unit recall capacity | 2 | Ground & Air |
Data Accurate & Verified on Oct 18, 2022
Explanation :
➢ Clone and Recall Spells get their respective next level.
5. Dark Spells:
Spells | Max Level | Housing | Damage | Speed | Attack Rate | Radius | Target | |
---|---|---|---|---|---|---|---|---|
1. | Poison Spell | 8 (+1) (F) | 1 | 300 per second | 46% ▼ | 68% ▼ | Ground & Air | |
2. | Earthquake Spell | 5 (-) (F) | 1 | 29% | - | - | 4.7 Tile | Buildings & Walls |
3. | Haste Spell | 5 (-) (F) | 1 | 30 second duration | 52▲ | Ground | ||
4. | Skeleton Spell | 7 (-) (F) | 1 | 18 unit generated | Ground & Air | |||
5. | Bat Spell | 5 (-) (F) | 1 | 21 unit generated | Defenses |
Data Accurate & Verified on Oct 18, 2022
Explanation :
➢ As far as the quota of Dark Spells is concerned Lightning Spell receives its next level and we are done with the spells.
6. Maxed Walls and Buildings:
Buildings | Max Level | Damage per Second | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
Walls | 15 | None | 12500 | 325 | |
1. | Archer Tower (Long Range) | 20 (+1) (F) | 140 | 1700 | 8 |
Archer Tower (Fast Attack*) | - | - | - | - | |
2. | Cannon | 20 (+1) (F) | 154 | 2150 | 7 |
Cannon (Burst) | - | - | - | - | |
3. | Wizard Tower | 14 (+1) | 90 | 2900 | 5 |
4. | Air Defense | 12 (+1) (F) | 480 | 1600 | 4 |
5. | Mortar | 14 (+1) | 48 | 1600 | 4 |
Mortar (Burst) | - | - | - | - | |
6. | Eagle Artillery | 5 (+1) (F) | 500 40 (shockwave) | 5600 | 1 |
7. | Scattershot | 3 (+1) | 190 | 4800 | 2 |
8. | Tesla* | 13 (+1) (F) | 150 | 1350 | 4 |
9. | Inferno Tower (Single)* | 8 (+1) (F) | 105-2300 | 3700 | 2 |
Inferno Tower (Multi) | 105 (5 Targets) | 3700 | |||
10. | x-Bow (Ground) | 9 (+1) | 200 | 4500 | 4 |
x-Bow (Ground & Air) | 125 | 3100 | |||
11. | Bomb Tower | 9 (+1) (F) | 84 500 (when destroyed) | 2300 | 2 |
12. | Air Sweeper | 7 (1) (F) | 4.0 Tile Push | 1050 | 2 |
13. | Builder Hut | 4 (+4) | 1200 DPS 70 Repair ps | 1600 | 5 |
Data Accurate & Verified on Oct 18, 2022
Explanation :
➢ All previously installed defensive structures excluding the huts get +1 level of upgrade each.
➢ The Builder’s Hut gets finally added to the long list of defensive structures and is upgradable to level 4 each.
7. TH14 Upgrade List for Resource Buildings:
Buildings | Max Level | Storage pu | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
1. | Town Hall | 14 | Description | 8900 | 1 |
2. | Elixir Collector | 15 (-) (F) | 350,000 | 1280 | 7 |
3. | Gold Mine | 15 (-) (F) | 350,000 | 1280 | 7 |
4. | Dark Elixir Drill | 9 (-) (F) | 3600 | 1480 | 3 |
5. | Elixir Storage | 15 (+1) (F) | 4,500,000 | 3700 | 4 |
6. | Gold Storage | 15 (+1) (F) | 4,500,000 | 3700 | 4 |
7. | Dark Elixir Storage | 9 (+1) (F) | 330,000 | 4100 | 1 |
Data Accurate & Verified on Oct 18, 2022
Explanation :
➢ While there is no change in the Collectors, Mines and Drill, all the storages get +1 level of upgrade which means more storage for Elixirs, Golds and Dark Elixirs.
8. Army Buildings:
Buildings | Max Level | Storage | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
1. | Army Camp | 11 (-) (F) | 300 unit | 800 | 4 |
2. | Barracks | 15 (-) (F) | - | 1150 | 4 |
3. | Dark Barracks | 9 (-) (F) | - | 900 | 2 |
4. | Spell Factory | 6 (-) (F) | 11/11 unit | 840 | 1 |
5. | Dark Spell Factory | 5 (-) (F) | 11/11 unit | 840 | 1 |
6. | Laboratory | 12 (+1) (F) | 1280 | 1 | |
7. | Clan Castle | 10 (+1) (F) | 45/45 Troops 3/3 Spells 1/1 SM | 5200 | 1 |
8. | WorkShop | 6 (+1) (F) | 3/3 | 1500 | 1 |
9. | Pet House (N) | 4 (+4) (F) | 4/4 | 1000 | 1 |
10. | Builder Hut | 4 (+4) (F) | - | 1600 | 5+1 |
11. | Master Builder Hut | 1 | - | 250 | 1 |
Data Accurate & Verified on Oct 18, 2022
Explanation :
➢ Army Camp, The Lab, Clan Castle, and Workshop receive +1 level of upgrade each.
➢ Pet House is the New Army Building at TH14 and it can be upgraded to level 4. It unlocks L.A.S.S.I, Electro Owl, Mighty Yak and Unicorn at each successive level.
9. TH14 Maxed Traps Level:
Buildings | Max Level | Damage | Area of Effect | Trigger Radius | Total No of such Traps | |
---|---|---|---|---|---|---|
1. | Bomb | 10 (+1) (F) | 140 | 3 Tile | 1.5 Tile | 8 (+1) (F) |
2. | Giant Bomb | 8 (+1) (F) | 400 | 4 Tile | 2 Tile | 7 (+1) (F) |
3. | Spring Trap | 5 (-) (F) | 18 (Spring Capacity) | 0.8 Tile (Trigger Radius) | 0.8 Tile | 9 (-) (F) |
4. | Air Bomb | 9 (+1) (F) | 290 | 3 Tile | 4 Tile | 7 (+1) (F) |
5. | Seeking Air Mine | 4 (+1) (F) | 2500 | Single Target | 4 Tile | 8 (+1) (F) |
6. | Skeleton Trap | 4 (-) (F) | 5 (Spawned Unit) | 5 Tile | 5 Tile | 4 (+1) (F) |
7. | Tornado Trap | 3 (-) (F) | 55 damage 7 seconds | 1 (-) (F) |
Explanation :
➢ As far as Traps are concerned, Bomb, Giant Bomb, Air Bomb and Air Seeking are the only traps to receive their next respective level and are maxed out until TH15 Update comes out in December 2022.