Maxed TH11 Info

Maxed TH11

It’s different. Maxed TH11 has +1 to +3 levels of upgrade for its vital components such as Troops, Spells, Buildings and Traps. We will walk you through various changelogs so that you can monitor your town hall 11 upgrade and not left too far behind when you are ready to update your town hall from level 11 to th12.

Description :
       
The color of the Town Hall changes from Crimson Red and Dark Blue Gray to White and a bit of Red. The number of WatchTowers reduces from 2 to 1. and a couple of battlements are added to the front of the roof. The entrance is golden and the interior of the building is brightly lit as the lava can be seen boiling through the top of the roof.

Town Hall 11 New Buildings, Troops, Spells & Heroes

Town Hall 11 Building Only:

HitPoint (HP) : 6800

Upgrade Time : 4 days

Upgrade Cost : 5,500,000 Gold [From TH10 to TH11]

Gold Storage Capacity : 2,000,000

Elixir Storage Capacity : 2,000,000

Dark Elixir Storage Capacity : 20,000

Others:

New Buildings:
1 x Eagle Artillery,
1 x Cannon,
1  x Archer Tower,
1 x Wizard Tower,
1 x x-Bow

New Traps: 1 x Tornado Trap

Available Heroes: 3
1 x Grand Warden (NEW),
1 x Barbarian King,
1 x Archer Queen

Total number of New Buildings: 6

Total number of New Traps: 1

Total number of available Traps: 31

Total available buildings excluding builder hut: 87 (Eighty-Seven)

Town Hall 11 Max Upgrades List 2022

Stats last updated on May 18, 2022

1. TH11 Max Heroes


Buildings

Max Level

Damage per Second

HitPoint

Ability Level

Movement

Speed

Regeneration Time

1.

Barbarian King

50

332

5700

10

16

30 min

2.

Archer Queen

50

536

2007

10

24

30 min

3.

Grand Warden

20

110

1500

4

16

28 min

Data Accurate & Verified on May 18, 2022

Explanation :

➢ TH11 receives a New Hero in Grand Warden, which can be upgraded to level 20.
➢ Barbarian King and Archer Queen are upgradable to level 50 each.
➢ The ability levels of King and Queen increase to level 10 each.
➢ Grand Warden receives his Life-Aura ability starting at level 5.

2. Elixir-Based TH11 Max Troops


Troops

Max Level

Damage per Second

HitPoint

Housing

Space

Movement Speed

Target

1.

Barbarian

8 (+1)

34

205

1

16

Ground

2.

Archer

8 (+1)

28

52

1

24

Ground & Air

3.

Giant

8 (+1)

57

1500

5

12

Ground

4.

Goblin

7 (-)

52

104 on resources

105

1

32

Ground

5.

Wall Breaker

7 (+1)

66 dps

36 (when destroyed)

2640 (vs Walls)

1440

(vs walls when destroyed )

82

2

24

Ground

6.

Balloons

7 (+1)

198

214 (when destroyed)

690

5

10

Ground

7.

Wizard

8 (+1)

215

210

4

16

Ground & Air

8.

Healer

5 (+1)

72 (Troops Heal)

48 (Hero Heal)

1500

14

16

Ground

9.

Dragon

5 (+1)

270

3400

20

16

Ground & Air

10.

P.E.K.K.A

7 (+1)

540

5700

25

16

Ground

11.

Baby Dragon

5 (+1)

115

1600

10

20

Ground & Air

12.

Miner

5 (+2)

112

800

6

32

Ground

13

Electro Dragon (N)

2 (+2)

270

3700 dps

75 x 6

(when destroyed)

30

13

Ground & Air

Data Accurate & chekced  on May 19, 2022

Explanation :

➢ Electro Dragon is available to be unlocked at Barracks level 13. ED can be upgraded to level 2.
➢ Miner can be upgraded to level 5.
➢ All other troops barring Goblin get a +1 level of upgrade each.

3. Dark Elixir Based TH11 Max Troop


Troops

Max Level

Damage per Second

HitPoint

Housing

Space

Movement Speed

Target

1.

Minion

7 (+1)

58

90

2

16

Ground & Air

2.

Hog Rider

7 (+1)

135

700

5

24

Ground

3.

Valkyrie

6 (+1)

163

1300

8

24

Ground

4.

Golem

7 (+2)

65

650 (when destroyed)

6900

30

12

Ground

5.

Witch

4 (+1)

160

12 summoned units

440

12

12

Ground & Air

6.

Lava Hound

4 (+1)

16

250 (when destroyed)

14 Lava Pups

7200

30

20

Ground

Lava Pup

35

50

7.

Bowler

3 (+1)

80

350

6

14

Ground

8.

Ice Golem (N)

3 (+3)

32 (dps)

5.5s/2.5s

on offense/ on defense

(Freeze Time)

3000

15

12

Data Accurate & Verified on May 18, 2022

Explanation :

➢ Bowlers are available to be unlocked at laboratory level 8. He can be upgraded to level 2.
➢ Other dark elixir-based troops get a +1 level upgrade.

4. COC Maxed TH11 Spells


Spells

Max Level

Special Ability

Housing Space

Target

1.

Lightning Spell

8 (+1)

480 (DPS)

1

Any

2.

Heal Spell

8 (+1) (F)

2000 (Total Heal)

1100 (Hero Heal)

2

Ground & Air

3.

Rage Spell

5 (-)

170% (Damage )

28 (Speed )

2

Ground & Air

4.

Jump Spell

3 (-)

60 seconds

2

Ground

5.

Freeze Spell

6 (+1)

5.0 seconds

1

Ground & Air

6.

Clone Spell

5 (+2)

30 (cloned capacity)

3

Ground & Air

7.

Invisibility Spell (N)

2 (+2)

4 second

1

Ground & Air

Data Accurate & Verified on May 18, 2022

Explanation :

➢ We have the Brand New Spell in Invisibility Spell at Town Hall 11 but it requires a level 6 spell factory. It can be upgraded to level 2.
➢ Lightning, Heal and Freeze Spells are upgradable to their immediate next level.
➢ Clone Spell gets a +2 level of upgrade.
➢ There is no change in the levels of Rage and Jump Spells.
➢ Heal Spell gets maxed out at this town hall level.

5. Dark Spells


Spells

Max Level

Housing

Damage

Speed

Attack Rate

Radius

Target

1.

Poison Spell

5 (+1)

1

220 per second

40%

55%

Ground & Air

2.

Earthquake Spell

5 (+1) (F)

1

29%

-

-

4.7 Tile

Buildings & Walls

3.

Haste Spell

5 (+1) (F)

1

30 second duration

52▲

Ground

4.

Skeleton Spell

4 (+3)

1

14 unit generated

Ground & Air

5.

Bat Spell

4 (+1)

1

16 unit generated

Defenses

Data Accurate & Verified on May 18, 2022

Explanation :

➢ Dark Elixir bases troops also get an upgrade. Poison can now be upgraded to whereas Earthquake to level 7.
Note : 4 Earthquake Spells of any level are sufficient enough to take down any level of walls in the game whether the wall is level 1 or the maxed lv15 walls at Town Hall 14.  

6. Maxed Walls and Buildings


Buildings

Max Level

Damage per Second

HitPoint

Total No of such Building

Walls

12 (+1)

None

8500

300

1.

Archer Tower (Long Range)

15 (+2)

104

1230

8

Archer Tower (Fast Attack*)

-

-

-

-

2.

Cannon

15 (+2)

118

1500

7


Cannon (Burst)

-

-

-

-

3.

Wizard Tower

10 (+1)

62

2000

5

4.

Air Defense

9 (+1)

360

1300

4

5.

Mortar

10 (+2)

30

1000

4

Mortar (Burst)

-

-

-

-

6.

Eagle Artillery

2 (+2)

350

25 (shockwave)

4400

1

7.

Tesla

9 (+1)

110

900

4

8.

Inferno Tower (Single)*

5 (+2)

70 -1750

2700

2

Inferno Tower (Multi)


70 (5 Targets)

2700


9.

x-Bow (Ground)

5 (+1)

125

3100

4

x-Bow (Ground & Air)


125

3100

10.

Bomb Tower

6 (+1)

56

350 (when destroyed)

1300

2

11.

Air Sweeper

7(6+1) (F)

4.0 Tile Push

1050

2

Data Accurate & Verified on May 18, 2022

Explanation :

➢ Get ready Eagle Artillery, has an almost infinite range apart from a little blind spot. She can be upgraded to level 2.
➢ Archer Tower, Cannon, Mortar and Inferno Tower receive a +2 level of upgrade each.
➢ Wizard Tower, Air Defense, Tesla, x-Bow receive a +1 level of upgrade each.
➢ Bomb Tower and Air Sweeper get a + 2 level of upgrade each as well.

7. TH11 Upgrade Guides for Resource Buildings


Buildings

Max Level

Storage pu

HitPoint

Total No of such Building

1.

Town Hall

11

Description

6800

1

2.

Elixir Collector

14 (+1)

300,000

1180

7

3.

Gold Mine

14 (+1)

300,000

1180

7

4.

Dark Elixir Drill

8 (+1)

3000

1380

3

5.

Elixir Storage

12 (+1)

2,000,000

2500

4

6.

Gold Storage

12 (+1)

2,000,000

2500

4

7.

Dark Elixir Storage

6 (-)

180,000

3200

1

Data Accurate & Verified on May 18, 2022

Explanation :

➢ All the resource buildings except for Dark Elixir Storage get a +1 level of upgrade each.

8. Clash of Clans TH11 Max Levels for Army Buildings


Buildings

Max Level

Storage

HitPoint

Total No of such Building

1.

Army Camp

9 (+1)

260 unit

600

4

2.

Barracks

13 (+1)

-

980

4

3.

Dark Barracks

8 (+1)

-

850

2

4.

Spell Factory

6 (+1) (F)

11/11 unit

840

1

5.

Dark Spell Factory

5 (+1) (F)

11/11 unit

840

1

6.

Laboratory

9 (+1)


1070

1

7.

Clan Castle

7 (+1)

35/35 Troops

2/2 Spells

1/1 SM

4000

1

8.

Builder Hut

1

250

5+1

Data Accurate & Verified on May 18, 2022

Explanation :

➢ All the Army Buildings except the Builders’ Hut receive a +1 level of upgrade each.

9. TH11 Maxed Traps Level


Buildings

Max Level

Damage

Area of Effect

Trigger Radius

Total No of such Traps

1.

Bomb

8 (+1)

92

3 Tile

1.5 Tile

6 (-)

2.

Giant Bomb

5 (+1)

275

4 Tile

2 Tile

5 (-)

3.

Spring Trap

5 (-) (F)

18

(Spring Capacity)

0.8 Tile

(Trigger Radius)

0.8 Tile

6 (-)

4.

Air Bomb

5 (+1)

220

3 Tile

4 Tile

5 (-)

5.

Seeking Air Mine

3 (-)

2100

Single Target

4 Tile

5 (-)

6.

Skeleton Trap

4 (-) (F)

5

(Spawned Unit)

5 Tile

5 Tile

3 (-)

7.

Tornado Trap

2 (+1)

47 damage

6 seconds

1 (+1) (F)

Explanation :

➢ We have a new Tornado Trap at TH11. It gets a +2 level of upgrades as well.
➢ Bomb, Giant Bomb, and Air Bomb get +1 level of upgrade each.

Frequently Asked Questions:

Q1. What is the TH11 upgrade cost and time?

A. TH13 Upgrade Cost is 5,500,000 Golds and the time taken to upgrade from TH10 to TH11 is 4 days hours for non gold pass enabled account.

Q2. What is the maximum level for the TH11 Barbarian King?

A. 50, ability rises to level 10.

Q3. What is the TH11 Archer Queen max level?

A. 50, same as Barbarian King.

Q4. What is the TH11 Grand Warden max level and his ability?

A. The max level for Grand Warden is 20 and his ability is 4.