It’s different. Maxed TH11 has +1 to +3 levels of upgrade for its vital components such as Troops, Spells, Buildings and Traps. We will walk you through various changelogs so that you can monitor your town hall 11 upgrade and not left too far behind when you are ready to update your town hall from level 11 to th12.
Description :
The color of the Town Hall changes from Crimson Red and Dark Blue Gray to White and a bit of Red. The number of WatchTowers reduces from 2 to 1. and a couple of battlements are added to the front of the roof. The entrance is golden and the interior of the building is brightly lit as the lava can be seen boiling through the top of the roof.
Town Hall 11 Building Only:
HitPoint (HP) : 6800
Upgrade Time : 4 days
Upgrade Cost : 5,500,000 Gold [From TH10 to TH11]
Gold Storage Capacity : 2,000,000
Elixir Storage Capacity : 2,000,000
Dark Elixir Storage Capacity : 20,000
Others:
New Buildings:
1 x Eagle Artillery,
1 x Cannon,
1 x Archer Tower,
1 x Wizard Tower,
1 x x-Bow
New Traps: 1 x Tornado Trap
Available Heroes: 3
1 x Grand Warden (NEW),
1 x Barbarian King,
1 x Archer Queen
Total number of New Buildings: 6
Total number of New Traps: 1
Total number of available Traps: 31
Total available buildings excluding builder hut: 87 (Eighty-Seven)
Stats last updated on May 18, 2022
Buildings | Max Level | Damage per Second | HitPoint | Ability Level | Movement Speed | Regeneration Time | |
---|---|---|---|---|---|---|---|
1. | Barbarian King | 50 | 332 | 5700 | 10 | 16 | 30 min |
2. | Archer Queen | 50 | 536 | 2007 | 10 | 24 | 30 min |
3. | Grand Warden | 20 | 110 | 1500 | 4 | 16 | 28 min |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ TH11 receives a New Hero in Grand Warden, which can be upgraded to level 20.
➢ Barbarian King and Archer Queen are upgradable to level 50 each.
➢ The ability levels of King and Queen increase to level 10 each.
➢ Grand Warden receives his Life-Aura ability starting at level 5.
Troops | Max Level | Damage per Second | HitPoint | Housing Space | Movement Speed | Target | |
---|---|---|---|---|---|---|---|
1. | Barbarian | 8 (+1) | 34 | 205 | 1 | 16 | Ground |
2. | Archer | 8 (+1) | 28 | 52 | 1 | 24 | Ground & Air |
3. | Giant | 8 (+1) | 57 | 1500 | 5 | 12 | Ground |
4. | Goblin | 7 (-) | 52 104 on resources | 105 | 1 | 32 | Ground |
5. | Wall Breaker | 7 (+1) | 66 dps 36 (when destroyed) 2640 (vs Walls) 1440 (vs walls when destroyed ) | 82 | 2 | 24 | Ground |
6. | Balloons | 7 (+1) | 198 214 (when destroyed) | 690 | 5 | 10 | Ground |
7. | Wizard | 8 (+1) | 215 | 210 | 4 | 16 | Ground & Air |
8. | Healer | 5 (+1) | 72 (Troops Heal) 48 (Hero Heal) | 1500 | 14 | 16 | Ground |
9. | Dragon | 5 (+1) | 270 | 3400 | 20 | 16 | Ground & Air |
10. | P.E.K.K.A | 7 (+1) | 540 | 5700 | 25 | 16 | Ground |
11. | Baby Dragon | 5 (+1) | 115 | 1600 | 10 | 20 | Ground & Air |
12. | Miner | 5 (+2) | 112 | 800 | 6 | 32 | Ground |
13 | Electro Dragon (N) | 2 (+2) | 270 | 3700 dps 75 x 6 (when destroyed) | 30 | 13 | Ground & Air |
Data Accurate & chekced on May 19, 2022
Explanation :
➢ Electro Dragon is available to be unlocked at Barracks level 13. ED can be upgraded to level 2.
➢ Miner can be upgraded to level 5.
➢ All other troops barring Goblin get a +1 level of upgrade each.
Troops | Max Level | Damage per Second | HitPoint | Housing Space | Movement Speed | Target | |
---|---|---|---|---|---|---|---|
1. | Minion | 7 (+1) | 58 | 90 | 2 | 16 | Ground & Air |
2. | Hog Rider | 7 (+1) | 135 | 700 | 5 | 24 | Ground |
3. | Valkyrie | 6 (+1) | 163 | 1300 | 8 | 24 | Ground |
4. | Golem | 7 (+2) | 65 650 (when destroyed) | 6900 | 30 | 12 | Ground |
5. | Witch | 4 (+1) | 160 12 summoned units | 440 | 12 | 12 | Ground & Air |
6. | Lava Hound | 4 (+1) | 16 250 (when destroyed) 14 Lava Pups | 7200 | 30 | 20 | Ground |
Lava Pup | 35 | 50 | |||||
7. | Bowler | 3 (+1) | 80 | 350 | 6 | 14 | Ground |
8. | Ice Golem (N) | 3 (+3) | 32 (dps) 5.5s/2.5s on offense/ on defense (Freeze Time) | 3000 | 15 | 12 |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ Bowlers are available to be unlocked at laboratory level 8. He can be upgraded to level 2.
➢ Other dark elixir-based troops get a +1 level upgrade.
Spells | Max Level | Special Ability | Housing Space | Target | |
---|---|---|---|---|---|
1. | Lightning Spell | 8 (+1) | 480 (DPS) | 1 | Any |
2. | Heal Spell | 8 (+1) (F) | 2000 (Total Heal) 1100 (Hero Heal) | 2 | Ground & Air |
3. | Rage Spell | 5 (-) | 170% (Damage ▲) 28 (Speed ▲) | 2 | Ground & Air |
4. | Jump Spell | 3 (-) | 60 seconds | 2 | Ground |
5. | Freeze Spell | 6 (+1) | 5.0 seconds | 1 | Ground & Air |
6. | Clone Spell | 5 (+2) | 30 (cloned capacity) | 3 | Ground & Air |
7. | Invisibility Spell (N) | 2 (+2) | 4 second | 1 | Ground & Air |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ We have the Brand New Spell in Invisibility Spell at Town Hall 11 but it requires a level 6 spell factory. It can be upgraded to level 2.
➢ Lightning, Heal and Freeze Spells are upgradable to their immediate next level.
➢ Clone Spell gets a +2 level of upgrade.
➢ There is no change in the levels of Rage and Jump Spells.
➢ Heal Spell gets maxed out at this town hall level.
Spells | Max Level | Housing | Damage | Speed | Attack Rate | Radius | Target | |
---|---|---|---|---|---|---|---|---|
1. | Poison Spell | 5 (+1) | 1 | 220 per second | 40% ▼ | 55% ▼ | Ground & Air | |
2. | Earthquake Spell | 5 (+1) (F) | 1 | 29% | - | - | 4.7 Tile | Buildings & Walls |
3. | Haste Spell | 5 (+1) (F) | 1 | 30 second duration | 52▲ | Ground | ||
4. | Skeleton Spell | 4 (+3) | 1 | 14 unit generated | Ground & Air | |||
5. | Bat Spell | 4 (+1) | 1 | 16 unit generated | Defenses |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ Dark Elixir bases troops also get an upgrade. Poison can now be upgraded to whereas Earthquake to level 7.
Note : 4 Earthquake Spells of any level are sufficient enough to take down any level of walls in the game whether the wall is level 1 or the maxed lv15 walls at Town Hall 14.
Buildings | Max Level | Damage per Second | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
Walls | 12 (+1) | None | 8500 | 300 | |
1. | Archer Tower (Long Range) | 15 (+2) | 104 | 1230 | 8 |
Archer Tower (Fast Attack*) | - | - | - | - | |
2. | Cannon | 15 (+2) | 118 | 1500 | 7 |
Cannon (Burst) | - | - | - | - | |
3. | Wizard Tower | 10 (+1) | 62 | 2000 | 5 |
4. | Air Defense | 9 (+1) | 360 | 1300 | 4 |
5. | Mortar | 10 (+2) | 30 | 1000 | 4 |
Mortar (Burst) | - | - | - | - | |
6. | Eagle Artillery | 2 (+2) | 350 25 (shockwave) | 4400 | 1 |
7. | Tesla | 9 (+1) | 110 | 900 | 4 |
8. | Inferno Tower (Single)* | 5 (+2) | 70 -1750 | 2700 | 2 |
Inferno Tower (Multi) | 70 (5 Targets) | 2700 | |||
9. | x-Bow (Ground) | 5 (+1) | 125 | 3100 | 4 |
x-Bow (Ground & Air) | 125 | 3100 | |||
10. | Bomb Tower | 6 (+1) | 56 350 (when destroyed) | 1300 | 2 |
11. | Air Sweeper | 7(6+1) (F) | 4.0 Tile Push | 1050 | 2 |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ Get ready Eagle Artillery, has an almost infinite range apart from a little blind spot. She can be upgraded to level 2.
➢ Archer Tower, Cannon, Mortar and Inferno Tower receive a +2 level of upgrade each.
➢ Wizard Tower, Air Defense, Tesla, x-Bow receive a +1 level of upgrade each.
➢ Bomb Tower and Air Sweeper get a + 2 level of upgrade each as well.
Buildings | Max Level | Storage pu | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
1. | Town Hall | 11 | Description | 6800 | 1 |
2. | Elixir Collector | 14 (+1) | 300,000 | 1180 | 7 |
3. | Gold Mine | 14 (+1) | 300,000 | 1180 | 7 |
4. | Dark Elixir Drill | 8 (+1) | 3000 | 1380 | 3 |
5. | Elixir Storage | 12 (+1) | 2,000,000 | 2500 | 4 |
6. | Gold Storage | 12 (+1) | 2,000,000 | 2500 | 4 |
7. | Dark Elixir Storage | 6 (-) | 180,000 | 3200 | 1 |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ All the resource buildings except for Dark Elixir Storage get a +1 level of upgrade each.
Buildings | Max Level | Storage | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
1. | Army Camp | 9 (+1) | 260 unit | 600 | 4 |
2. | Barracks | 13 (+1) | - | 980 | 4 |
3. | Dark Barracks | 8 (+1) | - | 850 | 2 |
4. | Spell Factory | 6 (+1) (F) | 11/11 unit | 840 | 1 |
5. | Dark Spell Factory | 5 (+1) (F) | 11/11 unit | 840 | 1 |
6. | Laboratory | 9 (+1) | 1070 | 1 | |
7. | Clan Castle | 7 (+1) | 35/35 Troops 2/2 Spells 1/1 SM | 4000 | 1 |
8. | Builder Hut | 1 | 250 | 5+1 |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ All the Army Buildings except the Builders’ Hut receive a +1 level of upgrade each.
Buildings | Max Level | Damage | Area of Effect | Trigger Radius | Total No of such Traps | |
---|---|---|---|---|---|---|
1. | Bomb | 8 (+1) | 92 | 3 Tile | 1.5 Tile | 6 (-) |
2. | Giant Bomb | 5 (+1) | 275 | 4 Tile | 2 Tile | 5 (-) |
3. | Spring Trap | 5 (-) (F) | 18 (Spring Capacity) | 0.8 Tile (Trigger Radius) | 0.8 Tile | 6 (-) |
4. | Air Bomb | 5 (+1) | 220 | 3 Tile | 4 Tile | 5 (-) |
5. | Seeking Air Mine | 3 (-) | 2100 | Single Target | 4 Tile | 5 (-) |
6. | Skeleton Trap | 4 (-) (F) | 5 (Spawned Unit) | 5 Tile | 5 Tile | 3 (-) |
7. | Tornado Trap | 2 (+1) | 47 damage 6 seconds | 1 (+1) (F) |
Explanation :
➢ We have a new Tornado Trap at TH11. It gets a +2 level of upgrades as well.
➢ Bomb, Giant Bomb, and Air Bomb get +1 level of upgrade each.
Frequently Asked Questions:
A. TH13 Upgrade Cost is 5,500,000 Golds and the time taken to upgrade from TH10 to TH11 is 4 days hours for non gold pass enabled account.
A. 50, ability rises to level 10.
A. 50, same as Barbarian King.
A. The max level for Grand Warden is 20 and his ability is 4.
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