Maxed TH9 Info
TH9 has a long list of upgrades. Starting with Archer Queen to unlocking Witches and Lava Hound. Add to that two-level of walls and the list goes on. But the good part about a Maxed TH9 is its stability. I remember back in 2015-16, 3 starring a TH9 was a rarity. These days the frequency of TH14 getting 3 starred is much higher than what it was 3 starring a TH9 those days. 3 starring any TH9+ takes some skills. TH9-14 is why we love the clan wars.

Description:
The entire color of the Town Hall changes to Dark Gray and Black. Any new comer would hate the look of the town hall but I guarantee as you get nearer to maxing your town hall, it’d all look so beautiful. There are many hardcore clashers who just keep one town hall at 9. There’s a reason for it. If you’ve been playing anywhere from 2015-16, upgrading the walls to its next two levels (only town hall to implement it), and the two Heroes would take 8-10 months for sure. Anyone having TH9 maxed out is sign of his hard yards put in a game. That’s why we never upgrade one of our villages. And oh! boy! Don’t ask about the TH9 Hardcore pushers and clans in the game before the ‘Cloud Fix’.
All TH9 New Buildings:
Town Hall 9 Building Only:
HitPoint (HP) : 4600
Upgrade Time :
2 days [from TH8 to TH9]
Upgrade Cost :
3,000,000 Gold [From TH8 to TH9]
Gold Storage Capacity : 1,000,000
Elixir Storage Capacity : 1,000,000
Dark Elixir Storage Capacity : 10,000
Others:
New Walls: 25 x Wall segment
New Defenses :
2 x x-Bow,
1 x Archer Tower,
1 x Wizard Tower,
1 x Air Defense,
1 x Tesla and
1 x Air Sweeper
New Troops:
Baby Dragon,
Witch and
Lava Hound
New Spells: None
New Resource Building:
1 x Elixir Storage,
1 x Gold Storage,
1 x Elixir Collector,
1 x Gold Mine and
1 x Dark Elixir Drill
New Army Building: None
New Traps:
1 x Giant Bomb and
1 x Air Seeking Mine
Available Heroes: 2
1 x Barbarian King and
1 x Archer Queen]
Total number of New Buildings: 13
Total number of New Traps : 3
Total number of Traps: 26
Total available buildings excluding builder hut: 75 (Seventy-Five)
TH9 Upgrade List 2022
Stats last updated on May 18, 2022
1. TH9 Max Hero Levels
Buildings | Max Level | Damage per Second | HitPoint | Ability Level | Regeneration Time | |
---|---|---|---|---|---|---|
1. | Barbarian King | 30 | 213 | 3478 | 6 | 17 min |
2. | Archer Queen | 30 | 327 | 1324 | 6 | 17 min |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ Finally we have a New Hero, ladies and gentlemen, Archer Queen : Most beloved Hero in the game. Keep upgrading her till 30.
➢ The Barbarian King can be upgraded from level 10 to 30 at Town Hall 9.
Recommended TH9 Attack Strategies:
1. GoWiVa (any base type, my personal favourite for both TH9/TH10)
Army Composition:
2 Golem, 11 Valkyrie, 14 Wizards, 6 Wall Breaker, 4 Archers
Spells : 2 Heal + 1 Rage + 3 Eq
Clan Castle: All Bowlers + 1 Eq
2. BoWitch
Army Composition:
8 Witch, 4 Healer, 6 Wall Breaker, 12 Wizard, 4 Archer
Spells : 1 Heal + 1 Rage + 2 Jump + 1 Poison
Clan Castle: All Bowlers + 1 Poison/1 Freeze
3. GoHo
Army Composition:
1 Golem, 25 Hog, 12 Wizards, 6 Wall Breaker, 5 Archer
Spells : 4 Heal + 1 Poison or 3 Heal + 3 Poison
Clan Castle : Hogs (maxed available) + 1 Skeleton
2. Elixir-Based TH9 Max Troops
Troops | Max Level | Damage per Second | HitPoint | Movement Speed | Target | |
---|---|---|---|---|---|---|
1. | Barbarian | 6 (+1) | 26 | 125 | 16 | Ground |
2. | Archer | 6 (+1) | 22 | 44 | 24 | Ground & Air |
3. | Giant | 6 (+1) | 43 | 1100 | 12 | Ground |
4. | Goblin | 6 (+1) | 42 84 on resources | 80 | 32 | Ground |
5. | Wall Breaker | 5 (-) | 43 dps 23 (when destroyed) 1720 (vs Walls) 920 (vs walls when destroyed ) | 53 | 24 | Ground |
6. | Balloons | 6 (+1) | 162 162 (when destroyed) | 545 | 10 | Ground |
7. | Wizard | 6 (+1) | 185 | 180 | 16 | Ground & Air |
8. | Healer | 4 (+1) | 66 (Troops Heal) 36 (Hero Heal) | 1200 | 16 | Ground |
9. | Dragon | 4 (+1) | 210 | 2700 | 16 | Ground & Air |
10. | P.E.K.K.A | 4 (+1) | 410 | 4800 | 16 | Ground |
11. | Baby Dragon (N) | 2 (+2) | 85 | 1300 | 20 | Ground & Air |
Data Accurate & chekced on May 18, 2022
Explanation :
➢ Baby Dragon is the new troop at TH9 as far as elixir based troop is concerned. It was added in May 2016, again after the launch of TH11. And it is upgradable to level 2 at laboratory level 7.
➢ All troops barring Wall Breaker and Baby Dragon get 1 level of upgrade each. Wall Breaker just can’t be upgraded at the moment at TH9.
➢ The Healer will heal +66 unit to the attached ground troops(s) but when she is with any Hero will heal +36 unit only.
3. Dark Elixir Based TH9 Max Troop
Troops | Max Level | Damage per Second | HitPoint | Housing Space | Movement Speed | Target | |
---|---|---|---|---|---|---|---|
1. | Minion | 5 (+1) | 50 | 78 | 2 | 32 | Ground & Air |
2. | Hog Rider | 5 (+1) | 105 | 500 | 5 | 24 | Ground |
3. | Valkyrie | 4 (+2) | 133 | 1050 | 8 | 12 | Ground |
4. | Golem | 4 (+2) | 50 500 (when destroyed) | 6000 | 30 | 12 | Ground |
5. | Witch (N) | 2 (+2) | 110dps 8 summoned units | 320 | 12 | 12 | Ground * Air |
6. | Lava Hound (N) | 2 (+2) | 12 150 (when destroyed) 10 Lava Pups | 6500 | 30 | 20 | Ground |
Lava Pup | 35 | 50 | Ground & Air |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ Witch and Lava Hound can be unlocked at laboratory level 7. They both get 2 levels of upgrade each.
➢ Minion and Hog get 1 level of upgrade each whereas Valkyrie and Golem get 2 level of upgrade each.
➢ Golem does additional damage of 400 when and where their HitPoints get zero.
➢ When Golem dies, it spawns a couple of Golemites, A Golemite’s Damager per Second is 8 and when destroyed does an additional damage of 80.
➢ HitPoint of a Golemite is 1080.
➢ Golemite has the same movement speed as Golem.
4. COC Maxed TH9 Spells
Spells | Max Level | Special Ability | Housing Space | Target | |
---|---|---|---|---|---|
1. | Lightning Spell | 6 (+1) | 320 (DPS) | 1 | Any |
2. | Heal Spell | 6 (+1) | 1600 (Total Heal) 880 (Hero Heal) | 2 | Ground & Air |
3. | Rage Spell | 5 (-) | 170% (Damage ▲) 28 (Speed ▲) | 2 | Ground & Air |
4. | Jump Spell (N) | 2 (+2) | 40 seconds | 2 | Ground |
5. | Freeze Spell (N) | 2 (+2) | 3.0 seconds | 1 | Ground & Air |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ Jump Spell and Freeze Spell get unlocked after upgrading the spell factory to level 4 at TH9. Both get +2 level of upgrades.
➢ Lightning, Heal also get +1 level of upgrade.
5. Dark Spells
Spells | Max Level | Housing | Damage | Speed | Attack Rate | Radius | Target | |
---|---|---|---|---|---|---|---|---|
1. | Poison Spell | 3 (+1) | 1 | 145 per second | 34% ▼ | 45% ▼ | Ground & Air | |
2. | Earthquake Spell | 3 (+1) | 1 | 21% | - | - | 4.1 Tile | Buildings & Walls |
3. | Haste Spell (N) | 2 (+2) | 1 | 15 second duration | 34▲ | Ground | ||
4. | Skeleton Spell (N) | 1 (+1) | 1 | 11 unit generated | Ground & Air |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ At Dark Spell Factory level 4 two more Dark Spells in Haste and Skeleton Spells get unlocked.
➢ Poison and Earthquake also receive +1 level of upgrade.
Note : 4 Earthquake Spells of any level are sufficient enough to take down any level of walls in the game whether the wall is level 1 or the maxed lv15 walls at Town Hall 14.
6. Maxed Walls and Buildings
Buildings | Max Level | Damage per Second | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
Walls | 10 | None | 5500 | 225 | |
1. | Archer Tower (Long Range) | 11 (+1) | 70 | 890 | 6 (+1) |
Archer Tower (Fast Attack)* | - | - | - | 1 | |
2. | Cannon | 11 (+1) | 74 | 1060 | 5 (-) |
Cannon (Burst) | 11 | 100 (4 Burst) | 1060 | 1 | |
3. | Wizard Tower | 7 (+1) | 40 | 1200 | 4 (+1) |
4. | Air Defense | 7 (+1) | 280 | 1100 | 4 (+1) |
5. | Mortar | 7 (+1) | 15 | 700 | 4 (-) |
Mortar (Burst) | |||||
6. | Tesla | 7 (+1) | 87 | 810 | 4 (+1) |
7. | x-Bow (Ground) (N) | 3 (+3) | 80 | 2300 | 2 (+2) |
x-Bow (Ground & Air) (N) | |||||
8. | Bomb Tower | 3 (+1) | 32 220 (when destroyed) | 750 | 1 (-) |
9. | Air Sweeper | 5 (+1) | 3.2 Tile Push | 950 | 2 (+1) |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ x-Bows arrive at TH9 as the longest range defense and can be toggled between Ground and Ground & Air.
➢ All other previously installed defenses including Air Sweeper get a + 1 level of upgrade.
7. TH9 Upgrade Guides for Resource Buildings
Buildings | Max Level | Storage pu | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
1. | Town Hall | 9 | Description | 4600 | 1 |
2. | Elixir Collector | 12 (-) | 200,000 | 960 | 7 (+1) |
3. | Gold Mine | 12 (-) | 200,000 | 960 | 7 (+1) |
4. | Dark Elixir Drill | 6 (+3) | 1800 | 1160 | 3 (+1) |
5. | Elixir Storage | 11 (-) | 1,750,000 | 2100 | 4 (+1) |
6. | Gold Storage | 11 (-) | 1,750,000 | 2100 | 4 (+1) |
7. | Dark Elixir Storage | 6 (+2) | 180,000 | 3200 | 1 (-) |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ At TH9 Elixir Collectors and Gold Mines aren’t available for upgrade. So are the Elixir and Gold Storages. However, there is an addition of one such building to each of these types.
➢ Dark Elixir Drills get +3 level of upgrades whereas the corresponding storage is upgradable upto level 6.
8. Clash of Clans TH9 Max Levels for Army Buildings
Buildings | Max Level | Storage | HitPoint | Total No of such Building | |
---|---|---|---|---|---|
1. | Army Camp | 7 (+1) | 220 unit | 400 | 4 (-) |
2. | Barracks | 11 (+1) | - | 810 | 4 (-) |
3. | Dark Barracks | 6 (+2) | - | 750 | 2 (-) |
4. | Spell Factory | 4 (+1) | 9/9 unit | 600 | 1 (-) |
5. | Dark Spell Factory | 4 (+2) | 9/9 unit | 780 | 1 (-) |
6. | Laboratory | 7 (+1) | 830 | 1 (-) | |
7. | Clan Castle | 5 (+1) | 30/30 1/1 | 3000 | 1 (-) |
8. | Builder Hut | 1 (-) | 250 | 5+1 |
Data Accurate & Verified on May 18, 2022
Explanation :
➢ Army Camps get a level of upgrade. On the other hand Barracks and Dark Barracks have got +1 and +2 levels of upgrade respectively.
➢ Spell Factory and Dark Spell Factory have got +1 and +2 levels of upgrade respectively.
➢ Laboratory and Clan Castle get a level of upgrade as well.
9. TH9 Maxed Traps Level
Buildings | Max Level | Damage | Area of Effect | Trigger Radius | Total No of such Traps | |
---|---|---|---|---|---|---|
1. | Bomb | 6 (+1) | 54 | 3 Tile | 1.5 Tile | 6 (-) |
2. | Giant Bomb | 3 (-) | 225 | 3.5 | 2 Tile | 4 (+1) |
3. | Spring Trap | 4 (+1) | 16 (Spring Capacity) | - | 0.8 Tile | 6 (-) |
4. | Air Bomb | 4 (-) | 173 | 3 Tile | 4 Tile | 4 (-) |
5. | Seeking Air Mine | 2 (+1) | 1800 | Single Target | 4 Tile | 4 (+2) |
6. | Skeleton Trap | 3 (+1) | 4 (spawned unit) | Single Target | 5 Tile | 2 (-) |
Explanation :
➢ Bombs, Spring Traps, Seeking Air Mines and Skeleton Traps get a level of upgrade each.
➢ However, Giant Bomb and Air Bomb don’t get any upgrades.
➢ Spring Trap with its spring capacity of 16 implies that it can toss 3 Giants (5 unit each) and 1 Archer Troops right off your property provided those 16 units are triggered at the same time.